Hey all, have been having a bit of a play around today and decided to create a Python script that will create random passwords from lists of words, symbols and numbers.
It can be run from the command line as a standalone utility or integrated in to your own scripts as a module where it will return a list of passwords.
There are word lists of adjectives, adverbs, verbs and nouns and you choose how many of each category you would like including in the password along with a number range and set of common symbols.
You can download generatePassword.py from github.
I’ve just created a subdomain which is only accessible with working IPv6 name resolution and working v6 connection.
You can use this to check that your connection is working and find out what your IPv6 IP address is.
It’s been a while since I’ve shown this blog any love but it’s time to change that and I want to share some of my new creations with you.
Firstly I’ve taken part in a few remix competitions.
Trying to get my feet wet using vocals as it’s something I’ve ignored largely until now and remix competitions seem the perfect chance to get your hands on some well recorded vocal stems legally.
First up, “Mad Mad World” by Bonnie McKee. Really great vocal track and was a pleasure to work with.
Uplifting ravey arpeggios and chilled out vibe.
Next up was a remix of a song called “Water Me Down” by Mothica.
Another great set of vocal stems to work with but I missed the submission deadline with a mix up on timezones. Bummer.
I’ve still be working on my own instrumental stuff too and here’s one from earlier this year.
It’s called “That time when” and is a chilled out 99 bpm synth noodle.
And some more…
If you’re seeing this that mean my migration away from Godaddy is complete and my blog is now being self hosted on a VPS.
Screen shot of Steam Game mover menu screen
I made this simple Python program for Windows which I’ve released under the GNU public licence to fill a gap missing in Steam, the ability to move an individual game from one steam library to another.
Close Steam down, point this script at your old and new steam libraries, choose the game you want to move from the list and hey presto your game is in the new location.
Great for if you need to free up space on your drive but you don’t want to move your entire library to another location.
Use this at your own risk, it’s only been tested on my machine and I’ve only covered a few things that could go wrong.
Any assistance in improving the quality of the code would also be greatly appreciated.
Download steam-gamemove.py if you already have Python 3.5+ installed, if not download the precompiled version at /dist/
You may need to download and install the Microsoft Visual C++ Redistributable for Visual Studio 2015 (
https://www.microsoft.com/en-gb/download/details.aspx?id=48145) if you wish to run the precompiled version on Windows prior to Windows 10.
I posted a new deep liquid type trip hop track to YouTube yesterday. It could defiantly do with more development but I just wanted to get it out and move on.
I picked up a second hand Akai MPC 2500 a few ago and after tricking it out with the full 128mb of ram, a 40gb hard drive and
jjosxl I’ve been having great fun breaking my musical shackles from the computer.
Ok, so the MPC is a computer but the hands on tactile feel make the whole experience much different and I’ve found the learning curve minimal given I have a strong background in music technology although I’m sure I still have much to learn as jjosxl seems to be quite deep.
Here are a few tracks I’ve uploaded to Youtube from the last week or two staring the Akai MPC 2500, Korg MS-20 Mini, Korg Volca Keys, Korg Electribe EMX1, Oberheim Matrix 1000, EMU E5000 Ultra, Roland TR-707 and a bit of delay and reverb.
Enjoy and please comment if you enjoyed them.
I’ve posted a music video for my latest track over on youtube.
You can find a free download link in the description.
Here is a video I made while diagnosing and attempting to fix a problem with one of my gf’s old CDJ’s.
It turned out to be a very simple mechanical fix, watch the video below to see more.
I’ve updated the Arduino code from my previous post here to add a very crude form of swing to the Volca sync beat.
Unfortunately it can’t do real swing as the Volcas currently take 1/8th note sync signals and have 1/16th note sequencers.
The code just changes every other beat signal to vary by a set percentage. This can be positive, making the first two beats slower or negative making the first two beats faster.
You can see a demonstration here.